Showing posts with label nemo. Show all posts
Showing posts with label nemo. Show all posts

Sunday, July 18, 2010

Snuck into the Not Yet Open Sky Addition to the Nemo Sim - House of Mirrors


I think this is done by rolling textures on the "mirrors". Never can I get my reflection, nor an up and down, but amazingly cleaver. Kudos to the creator, Sextan Shepard, utterly awesome! I spent a couple hours at this sim, and I WILL go back to Nemo and tip.